Conical Effort

Tag: soul

Rift

by on Mar.31, 2011, under Rift

So I gave Rift a try recently. Mostly due to being under the weather and finding myself with some spare time on my hands. I doubt I have much more to add that bigger and better bloggers than myself haven’t already covered. But I’ll try anyway.

Yes, it is like WoW. The thing is, that statement is entirely unhelpful. There are oodles of games out there like WoW:

  • Fantasy 3rd person MMORPG.
  • Subscription payment model.
  • Levelling based progression.
  • Quests.
  • Two faction consensual PvP.

If anything I would say Rift is more like Aion. Graphically it is closer to Aion than it is to WoW. The back story also shares similarities: two factions split from one origin, fighting each other and a common foe. The user interface is closer to Aion than it is to WoW. Though it is more flexible, having a layout mode (like WAR only well implemented). The crafting model is almost identical, only without the annoyance of Aether collection.

One of the strong comparisons being made with WoW is how slick it is. How polished it is. Frankly, this says more about the sort of shoddy workmanship gamers will put up with if this is somehow a selling point!

So in what way is Rift unique?

(continue reading…)

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